Wyrms : Rush! Deck Breakdown
Cards Usage Statistic
Main Deck

x3 in 78%

x3 in 78%


FIRE
3ATK:
800
DEF:
800
[REQUIREMENT] Your opponent has 1 or less card in their hand. [EFFECT] Send this card from your field to the Graveyard, both players draw 2 cards. For the rest of this turn, you cannot Normal or Special Summon non-Wyrm Type monsters in face-up position, and you can only attack with 1 monster.

x3 in 100%

x3 in 100%


FIRE
1ATK:
400
DEF:
400
[REQUIREMENT] Send 1 card from your hand to the Graveyard, except "Fusion", and pay 500 LP. [EFFECT] Add 1 "Fusion" from your Graveyard to your hand. Then, you can add 1 Field Spell Card from your Graveyard to your hand.

x2 in 78%

x2 in 78%


EARTH
10ATK:
2500
DEF:
0
You can Tribute Summon this card in Attack Position by Tributing 1 Maximum Monster. [REQUIREMENT] You have 10 or more cards in your Deck, and all of the monsters in your Graveyard are Wyrm Type. [EFFECT] Draw 1 card. Then, you can Fusion Summon by sending Wyrm Type monsters from your hand or field to the Graveyard as materials.

x3 in 67%

x3 in 67%


FIRE
4ATK:
1000
DEF:
1000
[REQUIREMENT] Place 1 Wyrm Type monster from your Graveyard on either the top or bottom of your Deck. [EFFECT] 1 face-up monster on your field gains 100 ATK until the end of this turn. Then, you can add 1 "Demolition Soldier Hell Met" or 1 Wyrm Type Normal Monster from your Graveyard to your hand.

x3 in 78%

x3 in 78%


FIRE
8ATK:
2500
DEF:
2000
[REQUIREMENT] If either player has a card in their Field Zone, send 2 cards from your hand to the Graveyard, including a Wyrm Type monster. [EFFECT] Destroy all face-up Level 8 or lower monsters on your opponent's field. Then, inflict damage to your opponent equal to [the number of monsters destroyed by this effect] x 300.

x3 in 56%

x3 in 56%


FIRE
9ATK:
3000
DEF:
2500
"Destructor Wyrm Bakhamut" + "Destructor Soldier Helmet" [REQUIREMENT] None [EFFECT] Destroy 1 face-up card on your field and 1 or 2 monsters on your opponent's field. Then, inflict damage to your opponent equal to [the number of monsters on your opponent's field that were destroyed by this effect] x 500.

x1 in 67%

x1 in 67%


EARTH
10Max ATK:
3500
ATK:
2500
DEF:
0
You can Maximum Summon this card together with "Wyrm Excavator the Heavy Cavalry Draco [L]" and "Wyrm Excavator the Heavy Cavalry Draco [R]". [REQUIREMENT] Maximum Mode [CONTINUOUS EFFECT] This card cannot be destroyed by your opponent's Trap Card effects.

x3 in 100%

x3 in 100%


EARTH
3ATK:
800
DEF:
0
[REQUIREMENT] Maximum Mode [CONTINUOUS EFFECT] This card gains ATK equal to [the number of cards in your hand] x 300.

x3 in 100%

x3 in 100%


EARTH
3ATK:
800
DEF:
0
[REQUIREMENT] Maximum Mode: Place 1 card from your Graveyard on the bottom of the Deck. [EFFECT] Destroy 1 Spell/Trap Card on either side of the field and draw 1 card. Then, if you destroyed a Field Spell Card by this effect, you can draw 1 card.

x1 in 100%

x1 in 100%


Spell
Field[REQUIREMENT] Activate this card by placing 1 Wyrm Type monster from your Graveyard on top of your Deck. [EFFECT] While this card is face-up in the Field Zone, face-up Wyrm Type monsters on the field gain 300 ATK and inflict piercing battle damage.

x1 in 100%

x1 in 100%


Spell
Equip[REQUIREMENT] Equip this card to 1 face-up Wyrm Type monster on your field. [EFFECT] While the equipped monster is in Attack Position, it cannot be destroyed by battle. If either player has a card in their Field Zone, the equipped monster and this card cannot be destroyed by card effects.

x3 in 100%

x3 in 100%


Spell
Normal[REQUIREMENT] You have a face-up Wyrm Type monster on your field. [EFFECT] Place 1 Spell/Trap Card from your opponent's field on the bottom of the owner's Deck.

x3 in 78%

x3 in 78%


Trap
Normal[REQUIREMENT] When your opponent Normal or Special Summons a monster during their turn, send 1 card from your hand to the Graveyard. [EFFECT] Change up to 2 face-up Effect Monsters on the field to face-down Defense Position. Then, if you changed a monster on your opponent's field with 2600 or more original ATK to face-down Defense Position by this effect, gain 1500 LP.
Extra Deck

x2 in 78%

x2 in 78%


FIRE
9ATK:
2600
DEF:
1700
"Destructor Soldier Steeplejack" + "Destructor Soldier Helmet" [REQUIREMENT] None [EFFECT] Add 1 Level 8 or higher Wyrm Type monster and/or 1 "Fusion" from your Graveyard to your hand. Then, destroy 1 card on your field.

x3 in 100%

x3 in 100%


FIRE
9ATK:
2600
DEF:
0
"Destructor Soldier Helmet" + 1 Wyrm Type monster [REQUIREMENT] Send 1 Wyrm Type monster from your hand to the Graveyard. [EFFECT] Shuffle up to 3 cards from your opponent's Graveyard into the Deck. If a Level 8 or higher monster was sent to the Graveyard to meet the requirement, this card also gains ATK equal to [the number of cards shuffled by this effect] x 300 until the end of this turn.
Popular Skills
Activated Wyrm of Black Metal: 100%
Activated Wyrm of Black Metal
Main: 53 Extra: 5









FIRE
4ATK:
1000
DEF:
1000
[REQUIREMENT] Place 1 Wyrm Type monster from your Graveyard on the top or bottom of your Deck. [EFFECT] Make 1 face-up monster on your field gain 100 ATK until the end of this turn. Then, you can add 1 "Destructor Soldier Helmet" or a Wyrm Type Normal Monster from your Graveyard to your hand.









FIRE
3ATK:
800
DEF:
800
[REQUIREMENT] Your opponent has 1 or less card in their hand. [EFFECT] Send this card from your field to the Graveyard, both players draw 2 cards. For the rest of this turn, you cannot Normal or Special Summon non-Wyrm Type monsters in face-up position, and you can only attack with 1 monster.









FIRE
8ATK:
2500
DEF:
2000
[REQUIREMENT] If a card is in a Field Zone, send 2 cards from your hand to the Graveyard, including a Wyrm Type monster. [EFFECT] Destroy all face-up Level 8 or lower monsters on your opponent's field. Then, inflict damage to your opponent equal to [the number of monsters destroyed by this effect] x 300.









EARTH
10ATK:
2500
DEF:
0
You can Tribute Summon this card in Attack Position by Tributing 1 Maximum Monster. [REQUIREMENT] You have 10 or more cards in your Deck, and all of the monsters in your Graveyard are Wyrm Type. [EFFECT] Draw 1 card. Then, you can Fusion Summon by sending Wyrm Type monsters from your hand or field to the Graveyard as materials.









FIRE
9ATK:
3000
DEF:
2500
"Demolition Dragon Blasthamut" + "Demolition Soldier Hell Met" [REQUIREMENT] None [EFFECT] Destroy 1 face-up card on your field and 1 or 2 monsters on your opponent's field. Then, inflict damage to your opponent equal to [the number of monsters on your opponent's field that were destroyed by this effect] x 500.









FIRE
9ATK:
2600
DEF:
0
"Demolition Soldier Hell Met" + 1 Wyrm Type monster [REQUIREMENT] Send 1 Wyrm Type monster from your hand to the Graveyard. [EFFECT] Shuffle up to 3 cards from your opponent's Graveyard into the Deck. Then, if you sent a Level 8 or higher monster to the Graveyard to meet the requirement, this card gains ATK equal to [the number of cards shuffled by this effect] x 300 until the end of this turn.









FIRE
3ATK:
800
DEF:
800
[REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Send this card from your field to the Graveyard, and each player draws 2 cards. If you do, until the end of this turn, you can only Normal or Special Summon Wyrm Type monsters face-up, and can only attack with 1 monster.









FIRE
4ATK:
1000
DEF:
1000
[REQUIREMENT] Place 1 Wyrm Type monster from your Graveyard on either the top or bottom of your Deck. [EFFECT] 1 face-up monster on your field gains 100 ATK until the end of this turn. Then, you can add 1 "Demolition Soldier Hell Met" or 1 Wyrm Type Normal Monster from your Graveyard to your hand.









FIRE
8ATK:
2500
DEF:
2000
[REQUIREMENT] If either player has a card in their Field Zone, send 2 cards from your hand to the Graveyard, including a Wyrm Type monster. [EFFECT] Destroy all face-up Level 8 or lower monsters on your opponent's field. Then, inflict damage to your opponent equal to [the number of monsters destroyed by this effect] x 300.









FIRE
9ATK:
3000
DEF:
2500
"Destructor Wyrm Bakhamut" + "Destructor Soldier Helmet" [REQUIREMENT] None [EFFECT] Destroy 1 face-up card on your field and 1 or 2 monsters on your opponent's field. Then, inflict damage to your opponent equal to [the number of monsters on your opponent's field that were destroyed by this effect] x 500.









EARTH
3ATK:
800
DEF:
0
[REQUIREMENT] Maximum Mode: Place 1 card from your Graveyard on the bottom of the Deck. [EFFECT] Destroy 1 Spell/Trap Card on either side of the field and draw 1 card. Then, if you destroyed a Field Spell Card by this effect, you can draw 1 card.









Spell
Equip[REQUIREMENT] Equip this card to 1 face-up Wyrm Type monster on your field. [EFFECT] While the equipped monster is in Attack Position, it cannot be destroyed by battle. If either player has a card in their Field Zone, the equipped monster and this card cannot be destroyed by card effects.









Trap
Normal[REQUIREMENT] When your opponent Normal or Special Summons a monster during their turn, send 1 card from your hand to the Graveyard. [EFFECT] Change up to 2 face-up Effect Monsters on the field to face-down Defense Position. Then, if you changed a monster on your opponent's field with 2600 or more original ATK to face-down Defense Position by this effect, gain 1500 LP.









FIRE
9ATK:
2600
DEF:
0
"Destructor Soldier Helmet" + 1 Wyrm Type monster [REQUIREMENT] Send 1 Wyrm Type monster from your hand to the Graveyard. [EFFECT] Shuffle up to 3 cards from your opponent's Graveyard into the Deck. If a Level 8 or higher monster was sent to the Graveyard to meet the requirement, this card also gains ATK equal to [the number of cards shuffled by this effect] x 300 until the end of this turn.










